← Alle Klassen
WoW: Forever · Client-Build 1.60.1.70755

Krieger

Arms

Nahkampfschaden
  • GesamtD5.1
  • PvED4.9
  • PvPC5.4
  • LevelnD4.9

Stat-PrioritätSlow two-hander DPS, Strength (2 AP), hit to 8% vs bosses, crit and haste; Agility gives no melee AP

RüstungCloth, leather and mail from level 1 (mail in practice), plate trained at 40; shields

In der Gruppe
Heilt andereHeilt andere: 0/3No heals on others; Victory Rush (20) heals only you.
TanktTankt: 2/3Any spec can tank in an emergency: Defensive Stance and Taunt (10 quest), Sunder, Thunder Clap in Defensive Stance; plate at 40.
Viele Gegner auf einmalViele Gegner auf einmal: 2/3Sweeping Strikes (21-pt, 30), Cleave (20), Thunder Clap (4 targets); Whirlwind (36) needs Berserker Stance.
Hält ohne Trinken durchHält ohne Trinken durch: 1/3Victory Rush (20) heals 10% after kills; otherwise eats often; Blizzard: Warriors 'lack the tools to easily recover'.
Hält die anderen am LaufenHält die anderen am Laufen: 0/3No heals, mana or food for others; Battle Shout and Demoralizing Shout only add damage or cut damage taken.
PvP-KontrollePvP-Kontrolle: 3/3Hamstring plus Improved Hamstring 5 s root (35), Intercept 3 s stun (30), Charge stun, Intimidating Shout (22), Disarm (18).
PvP-BurstPvP-Burst: 2/3Big 2H hits, Overpower crits, Execute (24); Mortal Strike (40) and Recklessness (50) come late; Rage-starved on misses.
PvP-ÜberlebenPvP-Überleben: 2/3Mail, plate at 40, Berserker Rage fear immunity (30), Retaliation, Victory Rush, Deflection; kiteable, little self-healing.

Gibt BuffsSchlachtruf

Bestes Volk und beste Berufe
  • HordeOrcEngineering + BergbauD
  • HordeTrollEngineering + BergbauD
  • HordeHimmelsgeborener der WindformerEngineering + BergbauD
  • AllianceMenschEngineering + BergbauC
  • AllianceZwergEngineering + BergbauD
  • AllianceNachtelfEngineering + BergbauD

Furor

Nahkampfschaden
  • GesamtD5.2
  • PvEC5.6
  • PvPD4.8
  • LevelnD4.6

Stat-PrioritätBoth weapons' DPS (dual wield from 20), hit (white hits miss a boss 27% without hit), Strength, crit; Agility gives no melee AP

RüstungCloth, leather and mail from level 1 (mail in practice), plate trained at 40

In der Gruppe
Heilt andereHeilt andere: 0/3No heals on others; Victory Rush and Gore Drinker heal only you.
TanktTankt: 2/3Any spec can tank in an emergency: Defensive Stance, Taunt, Sunder, Thunder Clap; needs a shield swap from dual wield; plate at 40.
Viele Gegner auf einmalViele Gegner auf einmal: 2/3Cleave (20), Thunder Clap, Whirlwind (36) hitting with both weapons, Raging Blows; best at 2-4 targets but Rage-limited.
Hält ohne Trinken durchHält ohne Trinken durch: 1/3Victory Rush only until Gore Drinker (35+); Blood Craze small heals.
Hält die anderen am LaufenHält die anderen am Laufen: 0/3Nothing for partners beyond Battle Shout damage.
PvP-KontrollePvP-Kontrolle: 2/3Charge and Intercept stuns, Intimidating Shout, Disarm, Piercing Howl AoE slow (11-pt, 20); Warriors' CC is limited.
PvP-BurstPvP-Burst: 2/3Death Wish (21-pt, 30) +20% physical damage, Bloodthirst (40), Recklessness (50), Execute; misses starve Rage.
PvP-ÜberlebenPvP-Überleben: 1/3Berserker Stance +10% damage taken, Death Wish +5%; little self-healing; Improved Berserker Rage snare removal; plate at 40.

Gibt BuffsSchlachtrufBooming Voice (talent)

Bestes Volk und beste Berufe
  • HordeOrcEngineering + BergbauC
  • HordeTrollLederverarbeitung + KürschnereiC
  • HordeHimmelsgeborener der WindformerEngineering + BergbauD
  • AllianceMenschEngineering + BergbauC
  • AllianceNachtelfEngineering + BergbauD
  • AllianceZwergLederverarbeitung + KürschnereiD

Schutz

Tank
  • GesamtS7.0
  • PvES7.6
  • PvPB5.9
  • LevelnA6.5

Stat-PrioritätDefense, Stamina, dodge, block, parry; Strength and hit for threat; shield Block Value (Shield Slam)

RüstungMail plus shield while leveling, plate trained at 40

In der Gruppe
Heilt andereHeilt andere: 0/3No heals on others.
TanktTankt: 3/3Tank spec: Shield Block (16) into Revenge (14), Thunder Clap in Defensive Stance, Last Stand (20), Shield Wall, Defiance, Shield Slam (40).
Viele Gegner auf einmalViele Gegner auf einmal: 2/3Thunder Clap (4 targets), Cleave, Revenge, Bastion +10% with a shield; pulls several melee mobs; Icy Veins: fastest Warrior leveler.
Hält ohne Trinken durchHält ohne Trinken durch: 2/3Shield, Defensive Stance and avoidance cut damage taken; Victory Rush 10% per kill; still eats; weak vs casters.
Hält die anderen am LaufenHält die anderen am Laufen: 0/3No heals or mana for others; tanking and Demoralizing Shout only reduce damage partners take.
PvP-KontrollePvP-Kontrolle: 3/3Concussion Blow (21-pt, 30) 5 s stun, Improved Shield Bash 3 s silence, Intimidating Shout, Disarm, Charge in Defensive Stance (Vanguard).
PvP-BurstPvP-Burst: 1/3Low damage: Shield Slam (40), Revenge, Concussion Blow; tank talents.
PvP-ÜberlebenPvP-Überleben: 3/3Shield, Shield Wall (4 min talented), Last Stand +30% health, Shield Block, Iron Will -15% stun/fear, Anticipation.

Gibt BuffsSchlachtruf

Bestes Volk und beste Berufe
  • HordeTaurenEngineering + BergbauS
  • HordeOrcEngineering + BergbauA
  • HordeUntoterEngineering + BergbauA
  • AllianceZwergEngineering + BergbauS
  • AllianceMenschEngineering + BergbauS
  • AllianceNachtelfEngineering + BergbauA

Änderungen zum Start

Was Blizzards letzte Entwicklernotizen vor dem Start an dieser Klasse geändert haben.

Defensive Stance threat +80%
Vorher +30%
Was es bedeutet Compensates for Paladin Salvation's removal
Offiziell[1]
Slam cooldown 15 s
Vorher 18 s
Was es bedeutet More Slams
Offiziell[1]
Victory Rush tooltip fixed; proc roots (Improved Hamstring) now have diminishing returns
Vorher bugs
Was es bedeutet Fixes
Offiziell[1]
Arms: Improved Tactical Mastery 3 points, 5/10/15 extra Rage kept (was 5 points, 3-15); Two-Handed Weapon Specialization +2/4/6% (was 1/2/3%); Bloodthrill 2 points, 10/20% chance to allow Overpower vs your Rend targets (was 5 points, 4-20%); Improved Slam -2.5/5 s Slam cooldown (was 3/3)
Vorher different
Was es bedeutet Arms damage up
Offiziell[1]
Fury: Blood Craze and Gore Drinker heals no longer cause threat; Blood Craze no longer works while sitting; Booming Voice also cuts Piercing Howl's Rage cost 5-25%; Enrage row 3; Reckless Swings (new, row 4): 15 s cooldown, costs 25% of base health, your next 4 melee attacks generate 5 more Rage (8 s); Gore Drinker row 5, after Blood Craze
Vorher different
Was es bedeutet -
Offiziell[1]
Fury: Death Wish no longer needed for Flurry; Flurry 3 points, +10/20/30% attack speed for 3 swings after a crit (was 5 points, 5-25%); Improved Whirlwind (new, row 6, 2 points): -1/2 s Whirlwind cooldown, +15/30% damage to the closest enemy; Bloodthirst now needs Death Wish
Vorher different
Was es bedeutet -
Offiziell[1]
Protection: Defiance +7/13/20% threat
Vorher +5/10/15%
Was es bedeutet More tank threat
Offiziell[1]

Aus Blizzards Entwicklernotizen vom 3. Nov. 2026, abgeglichen mit dem Start-Client 1.60.1.70755. WoW: Forever development notes, updated 3 November (post 9)

Talentrechner

Klicke oder tippe auf ein Talent, um einen Punkt zu vergeben; Rechtsklick oder langes Drücken nimmt ihn zurück. Der Link speichert deinen Build.

0 von 51 Punkten

Arms

0
Aus diesem Baum entfernt (4)
  • Axe Specialization Increases your chance to get a critical strike with Axes by 1%.
  • Mace Specialization Gives you a 1% chance to stun your target for 3 sec with a Mace.
  • Sword Specialization Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
  • Polearm Specialization Increases your chance to get a critical strike with Polearms by 1%.

Furor

0
Aus diesem Baum entfernt (3)
  • Improved Demoralizing Shout Increases the melee attack power reduction of your Demoralizing Shout by 8%.
  • Improved Cleave Increases the bonus damage done by your Cleave ability by 40%.
  • Improved Battle Shout Increases the melee attack power bonus of your Battle Shout by 5%.

Schutz

0
Aus diesem Baum entfernt (3)
  • Toughness Increases your armor value from items by 2%.
  • Improved Shield Block Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.
  • Improved Taunt Reduces the cooldown of your Taunt ability by 1 sec.

Talentbäume: Daten von talentsforever.com (CC BY 4.0), umformatiert. Symbole aus dem Spielclient 1.60.1.70755. talentsforever.com · CC BY 4.0 · Aktualisiert am 3. Nov. 2026

Was die Klasse einer Gruppe bringt

Run Sheets →

Unterbrechen

  • SchildhiebSchildhiebRang 110 WutSpontanzauber12 sec AbklingzeitBashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.SchildhiebStufe 12 · Schutz
  • ZuschlagenZuschlagenRang 110 WutSpontanzauber10 sec AbklingzeitPummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.ZuschlagenStufe 38

Offensives Bannen

  • SchildschlagSchildschlagRang 120 WutSpontanzauber6 sec AbklingzeitSlam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.Schildschlag · MagicStufe 40 · Schutz · Notlösung

Völker, die diese Klasse spielen können

Völker →