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Arms

Dégâts en mêlée
  • GlobalD5.1
  • PvED4.9
  • PvPC5.4
  • LevelingD4.9

Priorité des statsSlow two-hander DPS, Strength (2 AP), hit to 8% vs bosses, crit and haste; Agility gives no melee AP

ArmureCloth, leather and mail from level 1 (mail in practice), plate trained at 40; shields

En groupe
Soigne les autresSoigne les autres: 0/3No heals on others; Victory Rush (20) heals only you.
TankeTanke: 2/3Any spec can tank in an emergency: Defensive Stance and Taunt (10 quest), Sunder, Thunder Clap in Defensive Stance; plate at 40.
Beaucoup d'ennemis à la foisBeaucoup d'ennemis à la fois: 2/3Sweeping Strikes (21-pt, 30), Cleave (20), Thunder Clap (4 targets); Whirlwind (36) needs Berserker Stance.
Tient sans boireTient sans boire: 1/3Victory Rush (20) heals 10% after kills; otherwise eats often; Blizzard: Warriors 'lack the tools to easily recover'.
Réduit les pauses des autresRéduit les pauses des autres: 0/3No heals, mana or food for others; Battle Shout and Demoralizing Shout only add damage or cut damage taken.
Contrôle en PvPContrôle en PvP: 3/3Hamstring plus Improved Hamstring 5 s root (35), Intercept 3 s stun (30), Charge stun, Intimidating Shout (22), Disarm (18).
Burst en PvPBurst en PvP: 2/3Big 2H hits, Overpower crits, Execute (24); Mortal Strike (40) and Recklessness (50) come late; Rage-starved on misses.
Survie en PvPSurvie en PvP: 2/3Mail, plate at 40, Berserker Rage fear immunity (30), Retaliation, Victory Rush, Deflection; kiteable, little self-healing.

Buffs apportésCri de guerre

Meilleure race et meilleurs métiers
  • HordeOrcEngineering + MinageD
  • HordeTrollEngineering + MinageD
  • HordeÉolide sculpte-ventsEngineering + MinageD
  • AllianceHumainEngineering + MinageC
  • AllianceNainEngineering + MinageD
  • AllianceElfe de la nuitEngineering + MinageD

Fureur

Dégâts en mêlée
  • GlobalD5.2
  • PvEC5.6
  • PvPD4.8
  • LevelingD4.6

Priorité des statsBoth weapons' DPS (dual wield from 20), hit (white hits miss a boss 27% without hit), Strength, crit; Agility gives no melee AP

ArmureCloth, leather and mail from level 1 (mail in practice), plate trained at 40

En groupe
Soigne les autresSoigne les autres: 0/3No heals on others; Victory Rush and Gore Drinker heal only you.
TankeTanke: 2/3Any spec can tank in an emergency: Defensive Stance, Taunt, Sunder, Thunder Clap; needs a shield swap from dual wield; plate at 40.
Beaucoup d'ennemis à la foisBeaucoup d'ennemis à la fois: 2/3Cleave (20), Thunder Clap, Whirlwind (36) hitting with both weapons, Raging Blows; best at 2-4 targets but Rage-limited.
Tient sans boireTient sans boire: 1/3Victory Rush only until Gore Drinker (35+); Blood Craze small heals.
Réduit les pauses des autresRéduit les pauses des autres: 0/3Nothing for partners beyond Battle Shout damage.
Contrôle en PvPContrôle en PvP: 2/3Charge and Intercept stuns, Intimidating Shout, Disarm, Piercing Howl AoE slow (11-pt, 20); Warriors' CC is limited.
Burst en PvPBurst en PvP: 2/3Death Wish (21-pt, 30) +20% physical damage, Bloodthirst (40), Recklessness (50), Execute; misses starve Rage.
Survie en PvPSurvie en PvP: 1/3Berserker Stance +10% damage taken, Death Wish +5%; little self-healing; Improved Berserker Rage snare removal; plate at 40.

Buffs apportésCri de guerreBooming Voice (talent)

Meilleure race et meilleurs métiers
  • HordeOrcEngineering + MinageC
  • HordeTrollTravail du cuir + DépeçageC
  • HordeÉolide sculpte-ventsEngineering + MinageD
  • AllianceHumainEngineering + MinageC
  • AllianceElfe de la nuitEngineering + MinageD
  • AllianceNainTravail du cuir + DépeçageD

Protection

Tank
  • GlobalS7.0
  • PvES7.6
  • PvPB5.9
  • LevelingA6.5

Priorité des statsDefense, Stamina, dodge, block, parry; Strength and hit for threat; shield Block Value (Shield Slam)

ArmureMail plus shield while leveling, plate trained at 40

En groupe
Soigne les autresSoigne les autres: 0/3No heals on others.
TankeTanke: 3/3Tank spec: Shield Block (16) into Revenge (14), Thunder Clap in Defensive Stance, Last Stand (20), Shield Wall, Defiance, Shield Slam (40).
Beaucoup d'ennemis à la foisBeaucoup d'ennemis à la fois: 2/3Thunder Clap (4 targets), Cleave, Revenge, Bastion +10% with a shield; pulls several melee mobs; Icy Veins: fastest Warrior leveler.
Tient sans boireTient sans boire: 2/3Shield, Defensive Stance and avoidance cut damage taken; Victory Rush 10% per kill; still eats; weak vs casters.
Réduit les pauses des autresRéduit les pauses des autres: 0/3No heals or mana for others; tanking and Demoralizing Shout only reduce damage partners take.
Contrôle en PvPContrôle en PvP: 3/3Concussion Blow (21-pt, 30) 5 s stun, Improved Shield Bash 3 s silence, Intimidating Shout, Disarm, Charge in Defensive Stance (Vanguard).
Burst en PvPBurst en PvP: 1/3Low damage: Shield Slam (40), Revenge, Concussion Blow; tank talents.
Survie en PvPSurvie en PvP: 3/3Shield, Shield Wall (4 min talented), Last Stand +30% health, Shield Block, Iron Will -15% stun/fear, Anticipation.

Buffs apportésCri de guerre

Meilleure race et meilleurs métiers
  • HordeTaurenEngineering + MinageS
  • HordeOrcEngineering + MinageA
  • HordeMort-vivantEngineering + MinageA
  • AllianceNainEngineering + MinageS
  • AllianceHumainEngineering + MinageS
  • AllianceElfe de la nuitEngineering + MinageA

Changements de la sortie

Ce que les dernières notes des développeurs de Blizzard avant la sortie ont changé pour cette classe.

Defensive Stance threat +80%
Avant +30%
Ce que cela signifie Compensates for Paladin Salvation's removal
Officiel[1]
Slam cooldown 15 s
Avant 18 s
Ce que cela signifie More Slams
Officiel[1]
Victory Rush tooltip fixed; proc roots (Improved Hamstring) now have diminishing returns
Avant bugs
Ce que cela signifie Fixes
Officiel[1]
Arms: Improved Tactical Mastery 3 points, 5/10/15 extra Rage kept (was 5 points, 3-15); Two-Handed Weapon Specialization +2/4/6% (was 1/2/3%); Bloodthrill 2 points, 10/20% chance to allow Overpower vs your Rend targets (was 5 points, 4-20%); Improved Slam -2.5/5 s Slam cooldown (was 3/3)
Avant different
Ce que cela signifie Arms damage up
Officiel[1]
Fury: Blood Craze and Gore Drinker heals no longer cause threat; Blood Craze no longer works while sitting; Booming Voice also cuts Piercing Howl's Rage cost 5-25%; Enrage row 3; Reckless Swings (new, row 4): 15 s cooldown, costs 25% of base health, your next 4 melee attacks generate 5 more Rage (8 s); Gore Drinker row 5, after Blood Craze
Avant different
Ce que cela signifie -
Officiel[1]
Fury: Death Wish no longer needed for Flurry; Flurry 3 points, +10/20/30% attack speed for 3 swings after a crit (was 5 points, 5-25%); Improved Whirlwind (new, row 6, 2 points): -1/2 s Whirlwind cooldown, +15/30% damage to the closest enemy; Bloodthirst now needs Death Wish
Avant different
Ce que cela signifie -
Officiel[1]
Protection: Defiance +7/13/20% threat
Avant +5/10/15%
Ce que cela signifie More tank threat
Officiel[1]

D'après les notes des développeurs de Blizzard du 3 nov. 2026, vérifiées dans le client 1.60.1.70755 de la sortie. WoW: Forever development notes, updated 3 November (post 9)

Calculateur de talents

Cliquez ou touchez un talent pour ajouter un point ; clic droit ou appui long pour le retirer. Le lien garde votre build.

0 points sur 51

Arms

0
Retirés de cet arbre (4)
  • Axe Specialization Increases your chance to get a critical strike with Axes by 1%.
  • Mace Specialization Gives you a 1% chance to stun your target for 3 sec with a Mace.
  • Sword Specialization Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
  • Polearm Specialization Increases your chance to get a critical strike with Polearms by 1%.

Fureur

0
Retirés de cet arbre (3)
  • Improved Demoralizing Shout Increases the melee attack power reduction of your Demoralizing Shout by 8%.
  • Improved Cleave Increases the bonus damage done by your Cleave ability by 40%.
  • Improved Battle Shout Increases the melee attack power bonus of your Battle Shout by 5%.

Protection

0
Retirés de cet arbre (3)
  • Toughness Increases your armor value from items by 2%.
  • Improved Shield Block Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.
  • Improved Taunt Reduces the cooldown of your Taunt ability by 1 sec.

Arbres de talents : données de talentsforever.com (CC BY 4.0), remises en forme. Icônes tirées du client du jeu 1.60.1.70755. talentsforever.com · CC BY 4.0 · Mis à jour le 3 nov. 2026

Ce que la classe apporte à un groupe

Fiches de donjon →

Interruption

  • Coup de bouclierCoup de bouclierRang 110 RageIncantation immédiateRecharge 12 secBashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.Coup de bouclierniveau 12 · Protection
  • Volée de coupsVolée de coupsRang 110 RageIncantation immédiateRecharge 10 secPummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.Volée de coupsniveau 38

Purge

  • Heurt de bouclierHeurt de bouclierRang 120 RageIncantation immédiateRecharge 6 secSlam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.Heurt de bouclier · Magicniveau 40 · Protection · solution de secours

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