← All classes
WoW: Forever · Client build 1.60.1.70755

Druid

Balance

Ranged damage
  • OverallD4.9
  • PvED4.9
  • PvPD4.9
  • LevelingC4.9

Stat prioritySpell power > hit (to cap; Nature's Reach gives 4%) > crit > haste > Intellect > Spirit

ArmorCloth or leather (cloth has no penalty) at every level; no mail, plate or shields; Idol in the relic slot; Moonkin Form +360% armor from items at 40

In a group
Heals othersHeals others: 2/3Healing Touch (1), Rejuvenation (4) and Regrowth (12, much cheaper in Forever) cast in caster form; Moonkin Form (40) allows no healing spells, so shift out.
TanksTanks: 1/3Bear Form (10), Growl, Maul and Swipe are baseline, but without Feral talents (Primal Bite, Thick Hide) and in caster gear it holds a mob only briefly.
Many enemies at onceMany enemies at once: 1/3Before 40 only DoT spreading (Moonfire, Insect Swarm) and Thorns; Hurricane at 40 has no cooldown but costs 880-1495 mana.
Lasts without drinkingLasts without drinking: 1/3Mana is the limit ('pull one at a time and drink'); Improved Wrath (-50% Wrath mana) and Moonglow help; self-heals cost mana; Innervate from 40.
Keeps the others goingKeeps the others going: 2/3Out-of-combat Rejuvenation and Regrowth on partners (leave Moonkin Form at 40+), Innervate (40: +400% mana regen 20 s), Revive (12); no food, water or mana buff.
PvP controlPvP control: 2/3Entangling Roots (8, indoors, 3 targets with Overgrowth), baseline Nature's Grasp (10), Improved Starfire 3-15% chance of a 3 s stun; no snare, silence or interrupt.
PvP burstPvP burst: 1/3No burst cooldown; hard-cast Starfire with Eclipse, Vengeance crits and instant Moonfire/Insect Swarm; Balance was the lowest DPS tier (C) at level 30.
PvP survivalPvP survival: 2/3Shifting breaks Polymorph and snares; Moonkin +360% item armor (40), Barkskin usable in form (44), Travel Form (30), self-heals; kites with roots but hard-casts.

Buffs it givesMark of the WildGift of the WildMoonkin AuraThornsInnervateFaerie Fire

Best race and professions
  • HordeTaurenLeatherworking + SkinningB
  • HordeWindshaper SkyborneLeatherworking + SkinningC
  • AllianceNight ElfLeatherworking + SkinningB
  • AllianceHigh Order SkyborneLeatherworking + SkinningB

Feral Bear

Tank
  • OverallB6.3
  • PvEA6.6
  • PvPC5.6
  • LevelingB6.0

Stat priorityDefense > dodge > armor > Agility > Strength / attack power (Codex weights: Defense 2.04, Stamina 1.00, Dodge 0.89)

ArmorLeather at every level; Bear Form +180% armor from items (Dire Bear Form +360% at 40); no Block or Parry; Idol in the relic slot

In a group
Heals othersHeals others: 1/3Bear Form has no heals; shift out (re-entering costs 55% base mana) to Rejuvenate or Regrowth a partner between pulls.
TanksTanks: 3/3Tank spec: Bear and Dire Bear Form threat +115% since the 2026-11-03 notes (was +50%), +100% Rage from crits, Swipe, Lacerate as a row-4 talent from 25, Primal Bite as the 31-point Bear talent (ranks at 40/50/60); Berserk removed; Wowhead level-30 tank tier A.
Many enemies at onceMany enemies at once: 2/3Swipe hits 3 targets (16; 3% AP, +30% with Feral Instinct), Thorns, Demoralizing Roar; Berserk, which made Primal Bite hit 3, was removed on 2026-11-03; capped at 3 targets.
Lasts without drinkingLasts without drinking: 2/3Rage-based; Frenzied Regeneration (36) heals up to 100% of max health; Natural Reaction gives Rage on dodges; shift out to self-heal between pulls.
Keeps the others goingKeeps the others going: 1/3Heals on partners require leaving Bear Form; Innervate from 40; no food, water or mana buff.
PvP controlPvP control: 2/3Bash (14, stun up to 4 s; Brutal Impact cuts its cooldown 30 s), Bear Feral Charge (20: interrupt plus 4 s root), Nature's Grasp in form; no snare.
PvP burstPvP burst: 1/3Little burst: Maul, Lacerate bleed, Primal Bite from 40 (31-point talent since 2026-11-03); Bear is a durable carrier, not a fast killer.
PvP survivalPvP survival: 3/3Bear armor (+180%, Dire Bear +360% item armor), Frenzied Regeneration, Barkskin in form (44), Polymorph- and Disarm-immune forms: a durable flag carrier (Berserk and its Fear immunity were removed on 2026-11-03).

Buffs it givesMark of the WildGift of the WildLeader of the PackThornsInnervateDemoralizing Roar

Best race and professions
  • HordeTaurenLeatherworking + SkinningS
  • HordeWindshaper SkyborneLeatherworking + SkinningA
  • AllianceNight ElfLeatherworking + SkinningS
  • AllianceHigh Order SkyborneLeatherworking + SkinningA

Feral Cat

Melee damage
  • OverallB6.1
  • PvEB5.9
  • PvPB6.2
  • LevelingA6.4

Stat priorityWeapon DPS (weapon speed does not matter in form) > hit and expertise > crit > Agility > Strength / attack power

ArmorLeather at every level (Agility and Strength items); no mail, plate or shields; Idol in the relic slot

In a group
Heals othersHeals others: 1/3Must leave Cat Form to cast Rejuvenation, Regrowth or Healing Touch, and re-entering costs 55% of base mana; Natural Instinct adds healing from Intellect.
TanksTanks: 2/3One Feral build covers Bear: Bear Form (10), Primal Bite (25), +50% form threat; 'can tank in a pinch' with a gear swap.
Many enemies at onceMany enemies at once: 1/3No Cat AoE besides spreading Rake; guides shift to Bear for packs (Swipe on 3 targets from 16).
Lasts without drinkingLasts without drinking: 2/3Attacks cost Energy, not mana; stealth and Dash skip fights; self-heals between pulls; called the smoothest leveling spec, though each shift costs 55% base mana.
Keeps the others goingKeeps the others going: 1/3Can drop Cat Form to heal a partner between pulls (costly re-shift) and Innervate from 40; no food, water or mana buff.
PvP controlPvP control: 2/3Pounce (36, stun from Prowl), Bash (14, Bear Form), Brutal Impact (+1 s stuns, Bash cooldown -30 s), Nature's Grasp in form; Cat Feral Charge only leaps.
PvP burstPvP burst: 2/3Prowl openers (Ravage 435% weapon damage since 2026-11-03, Pounce, both cheaper with Poised from 32), Shred 200%, Ferocious Bite from 24 and about +25%; Berserk and Tiger's Fury are gone.
PvP survivalPvP survival: 3/3Prowl, Dash (26), Travel Form (30), shifting breaks Polymorph and snares, Disarm-immune forms, Bear durability, self-heals, Barkskin in form (44): 'excellent escape'.

Buffs it givesMark of the WildGift of the WildLeader of the PackThornsInnervateFaerie Fire

Best race and professions
  • HordeTaurenLeatherworking + SkinningS
  • HordeWindshaper SkyborneLeatherworking + SkinningA
  • AllianceNight ElfLeatherworking + SkinningS
  • AllianceHigh Order SkyborneLeatherworking + SkinningS

Restoration

Healer
  • OverallC5.5
  • PvEB5.9
  • PvPC5.5
  • LevelingD4.7

Stat priorityHealing power > Spirit (Reflection) > haste (cast speed, not HoT ticks) > crit > Intellect (Codex weights put MP5 1.5 above healing 1.0)

ArmorCloth or leather (cloth has no penalty) at every level; no mail, plate or shields; Idol in the relic slot

In a group
Heals othersHeals others: 3/3Healer spec: HoTs that crit and stack across Druids, Swiftmend on your own HoTs (25), party Wild Growth (40; a 3 s cast since 2026-11-03), Bloom, Tranquility (30); Wowhead level-30 healer tier A.
TanksTanks: 1/3Bear Form (10) and Growl are baseline, but no Feral talents or tank gear: holds a mob only briefly.
Many enemies at onceMany enemies at once: 1/3Almost no damage: untalented Hurricane only from 40, Bear Swipe from 16; guide: 'Solo: weak damage (use Balance points)'.
Lasts without drinkingLasts without drinking: 2/3Self-heals, Reflection (20: 50% of regen continues while casting), Innervate (40); rarely dies, but solo kills are slow.
Keeps the others goingKeeps the others going: 3/3Cheap out-of-combat HoTs on partners, Innervate (40, +400% regen) for a caster, Revive (12) and Tranquility (30) greatly cut eating and res downtime.
PvP controlPvP control: 1/3Only baseline Entangling Roots (one target without Overgrowth), Nature's Grasp and Bear Bash; Hibernate works only on Beasts and Dragonkin.
PvP burstPvP burst: 0/3Healing spec with weak damage and no burst tools.
PvP survivalPvP survival: 3/3Instant HoTs on the move, Nature's Swiftness (30), forms break snares and Polymorph, Travel Form (30), Barkskin (44): 'instants on the move, forms to escape'.

Buffs it givesMark of the WildGift of the WildThornsInnervateFaerie Fire

Best race and professions
  • HordeTaurenLeatherworking + SkinningA
  • HordeWindshaper SkyborneLeatherworking + SkinningB
  • AllianceNight ElfLeatherworking + SkinningA
  • AllianceHigh Order SkyborneLeatherworking + SkinningB

Launch changes

What Blizzard's final notes before launch changed for this class.

Bear Form and Dire Bear Form threat +115%
Before +50%
What it means Compensates for Paladin Salvation's removal
Official[1]
Lacerate is now a Feral talent (row 4, 1 point, in Primal Bite's old place), not learned by every Druid; two new low ranks let you take it early
Before baseline for all Druids
What it means Bear tanks get it from the talent; the launch client has ranks at levels 25 and 34
OfficialDatamined[1]
Ferocious Bite has a new rank 1 at level 24 (old ranks renumbered one higher)
Before first rank later
What it means A finisher earlier while leveling
OfficialDatamined[1]
Poised (new passive at 32): out of combat at full Energy, your next Energy ability costs 10 less
Before none
What it means Cheaper openers (Pounce, Ravage, Rake)
OfficialDatamined[1]
Cat damage: Shred 200% weapon damage (was 155%), Claw 140% (110%), Ravage 435% (350%); Rip, Rake, Ferocious Bite and Pounce base damage and attack-power scaling about +25%
Before lower
What it means A large Feral Cat damage gain
Official[1]
Starfire base damage about +40%
Before lower
What it means Balance hits harder
Official[1]
Balance: Genesis +2/4/6/8/10% periodic damage and healing
Before +1-5%
What it means Stronger Moonfire, Insect Swarm and HoTs
Official[1]
Moonkin Aura and Leader of the Pack again raise every type of crit, and they do not stack with each other
Before spell crit (Moonkin), melee and ranged crit (Leader of the Pack)
What it means One Druid crit aura counts per group
OfficialDatamined[1]
Feral tree: Heart of the Wild moves to Restoration (swaps with Furor); Predatory Strikes column 1; Natural Instinct column 4; Rend and Tear column 1 and +3/6/9/12/15% (was 2-10%); Berserk removed; Primal Bite becomes a 1-point row-7 talent (3 ranks, needs Leader of the Pack); Predatory Discipline (new, row 4 column 3, in Shifting Power's old place): Ferocious Bite no longer spends extra Energy but still gains damage from it; Shifting Power moves to row 7 behind Predatory Discipline
Before Berserk at 31, Primal Bite and Shifting Power at row 4
What it means Feral now has two 31-point talents: Primal Bite for Bears and Shifting Power for Cats. The launch client gives Primal Bite ranks at levels 40/50/60 with higher damage (base 26/38/59 → 42/62/77) and halves Shifting Power's cooldown (16 s → 8 s); neither number is in the notes
OfficialDatamined[1]
Restoration: Furor moves to Feral; Naturalist +2-10% all damage (was 1-5%) and -0.1 to -0.5 s Wild Growth cast; Reflection to row 2 and Subtlety to row 3; Gift of the Earthmother removed; Bloom (new, row 3): when your Rejuvenation or Regrowth expires the target is healed for 100% of your Spirit (50% if it was dispelled); Swiftmend needs your own Rejuvenation or Regrowth (it does not consume it; the tooltip's "consume" is wrong per Blizzard); Wild Growth now has a 3 s base cast
Before Wild Growth instant
What it means Restoration loses its instant group heal and gains Spirit-based healing
OfficialDatamined[1]

From Blizzard's development notes of 3 Nov 2026, checked against the launch client 1.60.1.70755. WoW: Forever development notes, updated 3 November (post 9)

Talent calculator

Click or tap a talent to add a point; right-click or long-press to take one back. The link keeps your build.

0 of 51 points

Balance

0
Removed from this tree (5)
  • Nature's Grasp While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
  • Improved Nature's Grasp Increases the chance for your Nature's Grasp to entangle an enemy by 15%.
  • Natural Weapons Increases the damage you deal with physical attacks in all forms by 2%.
  • Improved Thorns Increases damage caused by your Thorns spell by 25%.
  • Omen of Clarity Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.

Feral Combat

0
Removed from this tree (2)
  • Feral Aggression Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%.
  • Faerie Fire (Feral) Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

Restoration

0
Removed from this tree (2)
  • Improved Mark of the Wild Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.
  • Improved Enrage The Enrage ability now instantly generates 5 Rage.

Talent trees: data from talentsforever.com (CC BY 4.0), reformatted. Icons from the game client 1.60.1.70755. talentsforever.com · CC BY 4.0 · Updated 3 Nov 2026

What it brings to a group

Run Sheets →

Interrupt

  • Feral Charge (Bear)Feral Charge (Bear)5 Rage25 yd rangeInstant15 sec cooldownCharge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.Feral Charge (Bear)level 20 · Feral Bear

Dispel

  • Remove CurseRemove Curse10% of base Mana30 yd rangeInstantDispels 1 Curse or Bane from a friendly target.Remove Curse · Curselevel 24
  • Cure PoisonCure Poison16% of base Mana30 yd rangeInstantCures 1 poison effect on the target.Cure Poison · Poisonlevel 14
  • Abolish PoisonAbolish Poison16% of base Mana30 yd rangeInstantAttempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.Abolish Poison · Poisonlevel 26

Crowd control

  • HibernateHibernateRank 190 Mana30 yd range1.5 sec castForces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.Hibernate · Beast, Dragonkinlevel 18

Battle res

  • RebirthRebirthRank 185% of base Mana30 yd range2 sec cast30 min cooldownReturns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.Rebirthlevel 20

Races that can be this class

Races →