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Paladin

Spécialisations

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Sacré

Soigneur
  • GlobalB6.3
  • PvEA6.8
  • PvPB6.3
  • LevelingC5.0

Priorité des statsHealing power > Intellect > Spirit > MP5 > crit (Icy Veins, 2026-10-20); Codex weights: MP5 1.50 > healing 1.00 > Intellect 0.53

ArmureMail (cloth, leather and mail from 1) with a shield or off-hand; plate from 40 (trainer); cloth or leather healing items can still win

En groupe
Soigne les autresSoigne les autres: 3/3Healer spec: Flash of Light (20), Holy Light, Holy Shock (21-point, 30, 10 s CD), Light's Vigil (40) party heal; Blizzard: 'strongest single-target healers'.
TankeTanke: 1/3Baseline Seal of Fury taunt (10), Righteous Fury and Consecration (20) plus shield and plate (40) exist, but healing talents and gear give little threat.
Beaucoup d'ennemis à la foisBeaucoup d'ennemis à la fois: 1/3Only Consecration (20; full damage on the first 4 enemies, coefficient cut 2026-10-15) and Consecrated Ground; Holy Wrath (50) hits only Undead and Demons.
Tient sans boireTient sans boire: 2/3Self-heals, Reverence (20: 30% regen while casting) and Illumination refunds keep it alive, but damage is low and play is 'mana-limited' from 1 to 30.
Réduit les pauses des autresRéduit les pauses des autres: 3/3Out-of-combat heals, Blessing of Wisdom (14, up to +40 mp5), Judgement of Wisdom (38) and Light (30), Lay on Hands mana (30/50).
Contrôle en PvPContrôle en PvP: 1/3Hammer of Justice (8, stun up to 6 s) and Seal of Justice's stun chance (22) only; no interrupt, no slow.
Burst en PvPBurst en PvP: 1/3Low damage; the Shockadin option adds Holy Shock (30, 10 s CD), Divine Favor and Light's Vigil on an enemy for a second Holy Shock.
Survie en PvPSurvie en PvP: 3/3Divine Shield (34), Blessing of Protection (10), Lay on Hands, Voice of Truth (20: silence and interrupt immunity), plate at 40: 'plate healer with immunities'.

Buffs apportésBlessing of MightBlessing of WisdomBlessing of KingsBlessing of Protection / FreedomAura de dévotionConcentration Aura

Meilleure race et meilleurs métiers
  • HordeMort-vivantAlchimie + HerboristerieS
  • AllianceHumainAlchimie + HerboristerieS
  • AllianceNainAlchimie + HerboristerieS

Protection

Tank
  • GlobalA6.7
  • PvES7.2
  • PvPC5.5
  • LevelingB6.2

Priorité des statsStamina > spell power > Strength > block > hit > Defense (Icy Veins, level 30); Codex survival weights: Defense 2.04 > Stamina 1.00 > Dodge 0.89 > Block 0.85

ArmureMail and shield until 40, then plate and shield

En groupe
Soigne les autresSoigne les autres: 2/3Baseline Holy Light (1), Flash of Light (20) and Lay on Hands (10) heal partners between pulls; it costs the tank's mana.
TankeTanke: 3/3Tank spec: Righteous Fury from level 10 since 2026-11-03 (+33% all threat and +90% more from Holy damage), Seal of Fury's 10 yd Judgement taunt, Templar's Bulwark, Holy Shield earlier (row 5, ranks from 30), Shieldsworn; Wowhead level-30 tank tier S.
Beaucoup d'ennemis à la foisBeaucoup d'ennemis à la fois: 2/3Consecration (20) hits the first 4 enemies fully (coefficient cut to 0.042 on 2026-10-15), plus Retribution Aura and Holy Shield; 'tops dungeon meters' at 20-30.
Tient sans boireTient sans boire: 2/3Mana from Improved Seal of Fury and Shield Specialization (4% per block), self-heals; 'very durable 4-target farming', but long fights drain mana.
Réduit les pauses des autresRéduit les pauses des autres: 2/3Blessing of Wisdom (14), Judgement of Wisdom (38), heals on partners between pulls and Lay on Hands mana; no water or Innervate-type tool.
Contrôle en PvPContrôle en PvP: 1/3Hammer of Justice (8, up to 6 s; Improved Hammer of Justice -15 s cooldown) and Seal of Justice's stun chance; no interrupt or slow.
Burst en PvPBurst en PvP: 1/3'Tough, Reckoning burst, little damage': Reckoning stores up to 4 extra attacks since 2026-10-15.
Survie en PvPSurvie en PvP: 3/3Templar's Bulwark (30: absorb 100% of max health), Divine Shield, Blessing of Protection, Holy Shield, plate and shield, Sacred Duty (-60 s on these cooldowns).

Buffs apportésBlessing of MightBlessing of WisdomBlessing of KingsBlessing of Protection / FreedomAura de dévotionRetribution Aura

Meilleure race et meilleurs métiers
  • HordeMort-vivantAlchimie + HerboristerieS
  • AllianceNainAlchimie + HerboristerieS
  • AllianceHumainAlchimie + HerboristerieS

Retribution

Dégâts en mêlée
  • GlobalB6.3
  • PvEB6.2
  • PvPB6.2
  • LevelingB6.1

Priorité des statsTwo-hander weapon DPS first, then Strength and spell power counted alike, hit to 8% vs raid bosses (= expertise), crit; Intellect rises with Champion of the Light

ArmureMail until 40, then plate (two-hander); leather or cloth spell-power items can still win

En groupe
Soigne les autresSoigne les autres: 2/3Baseline Holy Light, Flash of Light (20) and Lay on Hands (10); guides 'heal with Holy Light between fights'; mid-fight heals cost damage and mana.
TankeTanke: 2/3Can swap to sword and board with baseline Righteous Fury, Seal of Fury taunt and Consecration; guides put early points in Ret 'even if you plan to tank'.
Beaucoup d'ennemis à la foisBeaucoup d'ennemis à la fois: 2/3Consecration (20) for 3-4+ enemies, 40% cheaper with Holy Conduit; full damage only on 4 targets; 'no AoE before 20'.
Tient sans boireTient sans boire: 2/3'Good sustain (self-heals, immunities)'; Sanctified Judgement refunds 60% of seal mana, Benediction -10% on instants; but 'mana downtime' is a listed weak point.
Réduit les pauses des autresRéduit les pauses des autres: 2/3Blessing of Wisdom (14), Judgement of Wisdom (38) or Light (30) kept up by its melee hits, heals on partners between pulls; no water.
Contrôle en PvPContrôle en PvP: 2/3Hammer of Justice (8, up to 6 s), Repentance (21-point, 30: 6 s incapacitate on Humanoids), Seal of Justice stun chance; no interrupt, slow or gap closer.
Burst en PvPBurst en PvP: 2/3Stun or Repentance, then Seal of Command's Judgement deals double; Hammer of Wrath (44) instant with Instrument of Law; no major damage cooldown.
Survie en PvPSurvie en PvP: 3/3Divine Shield (34), Blessing of Protection and Freedom, self-heals, Eye for an Eye, plate at 40: 'easy, sturdy, self-healing'.

Buffs apportésBlessing of MightBlessing of WisdomBlessing of KingsBlessing of Protection / FreedomAura de dévotionRetribution Aura

Meilleure race et meilleurs métiers
  • HordeMort-vivantTravail du cuir + DépeçageS
  • AllianceHumainTravail du cuir + DépeçageS
  • AllianceNainTravail du cuir + DépeçageS

Changements de la sortie

Ce que les dernières notes des développeurs de Blizzard avant la sortie ont changé pour cette classe.

Salvation, Mass Salvation and Revoke removed; Blessing of Light removed (with Greater Blessing of Light)
Avant trainer spells
Ce que cela signifie No threat-drop blessing any more: tanks got more threat instead (Righteous Fury, Bear Form, Defensive Stance, Defiance). Gone from the launch client
OfficielDataminé[1]
Righteous Fury at level 10 (was 16): +33% all threat, plus 90% more from Holy damage; now made free by the Legacy talent The Quick and the Dead (fix)
Avant Holy threat only
Ce que cela signifie Protection tanks from level 10
OfficielDataminé[1]
Judgement of Fury lasts 3 s
Avant 4 s
Ce que cela signifie Shorter taunt
OfficielDataminé[1]
Holy tree: Spiritual Focus to row 1 (5 points); Improved Seals 5 points; Reverence to row 2 (2 points); Unyielding Faith to Retribution; Purifying Power to row 2; Voice of Truth removed; Divine Favor and Illumination to row 3; Holy Conduit to Holy row 3; Divine Precision row 4, 2 points: +4/8% Holy spell hit and -10/20% Silence duration
Avant different
Ce que cela signifie Same max ranks, new order
Officiel[1]
Holy: Oath of Light (new, row 4): swear an oath on one ally for 5 min; your Holy Light, Flash of Light and Holy Shock heal them more (scales with level); one oath at a time, 8% of base mana. Boundless Light (new, row 5): +15/30% Holy Shock crit on allies without your Oath. Holy Power now +10-50% crit healing of Holy spells (was crit chance). Light's Vigil friendly targets only
Avant different
Ce que cela signifie Holy is a main-target healer with a big Holy Shock crit on others
OfficielDataminé[1]
Protection: Reckoning fixes; Divine Intellect to Protection row 1; Sacred Duty row 2, no Stamina bonus, still cuts Divine Shield, Divine Protection and Templar's Bulwark by 30 s/1 min and now Forbearance by 5/10 s; Improved Seal of Fury removed; Templar's Bulwark row 3 and now a dispellable Magic effect; Improved Righteous Fury 3/6/9% damage reduction; Shield Specialization 2 points: +15/30% block value, 50/100% chance for 4% of max mana; Toughness row 3; Anticipation row 4
Avant different
Ce que cela signifie -
Officiel[1]
Protection: Swift Judgement instantly unleashes your active Seal and has its own cooldown (was: reset Judgement); One-Handed Weapon Specialization removed; Stoicism (new, row 5): -10/20% Stun and Charm duration; Holy Shield row 5 (was row 7); Iron Creed 3 points: Holy Strike threat +10/20/30% and 2/4/6% damage reduction for 6 s; Shieldsworn (new, row 7): Holy Strike cooldown -4 s, it strikes with your shield (triggers block talents) and lets you block spells for 6 s
Avant different
Ce que cela signifie The launch client also moves Holy Shield's ranks to levels 30/40/50 and adds a rank 4 at 60 (not in the notes)
OfficielDataminé[1]
Retribution: Holy Conduit to Holy; Sanctified Judgement and Conviction to row 2, Conviction +2/4/6% crit with all spells and attacks (was 1-5% melee); Vindication no longer raises attack power; Unyielding Faith row 3; Two-Handed Weapon Specialization row 4: +2/4/6% Holy and Physical damage and -7/14/20% threat with a two-hander; Instrument of Law removed; Champion of the Light 12-60% of Intellect as spell damage and -0.2 to -1.0 s Hammer of Wrath cast
Avant different
Ce que cela signifie Ret makes less threat now that Salvation is gone
Officiel[1]
Retribution: Vengeance stacks to 5 (was 3) and needs Seal of Command (was Sanctified Judgement); Turn Evil (new, row 5): Turn Undead -0.5/1.0 s cast, -5/10 s cooldown, and it works on Demons; Twist of Light removed; Unsealed Wrath is the new 31-point talent (needs Repentance): melee attacks store a copy of your active Seal for 15 s, up to 3; an attack with a different Seal releases them, each with its normal proc chance
Avant different
Ce que cela signifie Seal weaving becomes Ret's capstone
OfficielDataminé[1]
World: some satyrs were wrongly humanoids and are now demons (Blizzard: they are "100% more scared of Paladins")
Avant humanoid
Ce que cela signifie Turn Evil, Banish and demon tools work on them; Polymorph-type crowd control for humanoids no longer does
OfficielEstimation[1]

D'après les notes des développeurs de Blizzard du 3 nov. 2026, vérifiées dans le client 1.60.1.70755 de la sortie. WoW: Forever development notes, updated 3 November (post 9)

Calculateur de talents

Cliquez ou touchez un talent pour ajouter un point ; clic droit ou appui long pour le retirer. Le lien garde votre build.

0 points sur 51

Sacré

0
Retirés de cet arbre (4)
  • Consecration Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
  • Improved Lay on Hands Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
  • Improved Blessing of Wisdom Increases the effect of your Blessing of Wisdom spell by 10%.
  • Lasting Judgement Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.

Protection

0
Retirés de cet arbre (5)
  • Improved Devotion Aura Increases the armor bonus of your Devotion Aura by 5%.
  • Blessing of Kings Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
  • Improved Concentration Aura Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.
  • Blessing of Sanctuary Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
  • One-Handed Weapon Specialization Increases the damage you deal with one-handed melee weapons by 2%.

Retribution

0
Retirés de cet arbre (4)
  • Improved Blessing of Might Increases the melee attack power bonus of your Blessing of Might by 4%.
  • Improved Seal of the Crusader Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
  • Improved Retribution Aura Increases the damage done by your Retribution Aura by 25%.
  • Sanctity Aura Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

Arbres de talents : données de talentsforever.com (CC BY 4.0), remises en forme. Icônes tirées du client du jeu 1.60.1.70755. talentsforever.com · CC BY 4.0 · Mis à jour le 3 nov. 2026

Ce que la classe apporte à un groupe

Fiches de donjon →

Dissipation

  • PurificationPurification8% du mana de basePortée de 30 mIncantation immédiatePurifies the friendly target, removing 1 disease effect and 1 poison effect.Purification · Poisonniveau 8
  • PurificationPurification8% du mana de basePortée de 30 mIncantation immédiatePurifies the friendly target, removing 1 disease effect and 1 poison effect.Purification · Diseaseniveau 8
  • EpurationEpuration8% du mana de basePortée de 30 mIncantation immédiateCleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.Epuration · Magicniveau 42

Contrôle de foule

  • Renvoi des morts-vivantsRenvoi des morts-vivantsRang 135 ManaPortée de 20 mIncantation 1.5 sec.Recharge 30 secThe targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.Renvoi des morts-vivants · Undeadniveau 24 · solution de secours
  • Renvoi des morts-vivantsRenvoi des morts-vivantsRang 135 ManaPortée de 20 mIncantation 1.5 sec.Recharge 30 secThe targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.Renvoi des morts-vivants · Demonniveau 30 · Retribution · solution de secours

Races pouvant jouer cette classe

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