In a groupHeals othersHeals others: 3/3Healer spec: Flash of Light (20), Holy Light, Holy Shock (21-point, 30, 10 s CD), Light's Vigil (40) party heal; Blizzard: 'strongest single-target healers'.
TanksTanks: 1/3Baseline Seal of Fury taunt (10), Righteous Fury and Consecration (20) plus shield and plate (40) exist, but healing talents and gear give little threat.
Many enemies at onceMany enemies at once: 1/3Only Consecration (20; full damage on the first 4 enemies, coefficient cut 2026-10-15) and Consecrated Ground; Holy Wrath (50) hits only Undead and Demons.
Lasts without drinkingLasts without drinking: 2/3Self-heals, Reverence (20: 30% regen while casting) and Illumination refunds keep it alive, but damage is low and play is 'mana-limited' from 1 to 30.
Keeps the others goingKeeps the others going: 3/3Out-of-combat heals, Blessing of Wisdom (14, up to +40 mp5), Judgement of Wisdom (38) and Light (30), Lay on Hands mana (30/50).
PvP controlPvP control: 1/3Hammer of Justice (8, stun up to 6 s) and Seal of Justice's stun chance (22) only; no interrupt, no slow.
PvP burstPvP burst: 1/3Low damage; the Shockadin option adds Holy Shock (30, 10 s CD), Divine Favor and Light's Vigil on an enemy for a second Holy Shock.
PvP survivalPvP survival: 3/3Divine Shield (34), Blessing of Protection (10), Lay on Hands, Voice of Truth (20: silence and interrupt immunity), plate at 40: 'plate healer with immunities'.