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WoW: Forever · Client build 1.60.1.70755

Hunter

Beast Mastery

Ranged damage
  • OverallA6.7
  • PvEC5.8
  • PvPS6.9
  • LevelingS8.5

Stat priorityRanged weapon damage (slow weapons) > Agility > hit (to cap) > crit (the pet inherits it) > attack power > Stamina

ArmorLeather while leveling (cloth and leather from 1); mail from 40, trained at the class trainer

In a group
Heals othersHeals others: 0/3No way to heal or cleanse other players; Mend Pet (12) heals only the pet, and bandages come from First Aid, not the class.
TanksTanks: 1/3The pet tanks while leveling (Boar or Bear for durability, Endurance Training +15% pet health and armor) but 'struggles with AoE threat'.
Many enemies at onceMany enemies at once: 1/3Class is 'weakest at AoE': Multi-Shot (18, 3 targets, shares a 6 s CD with Aimed Shot); Explosive Trap (34) and Volley (40) come late.
Lasts without drinkingLasts without drinking: 3/3'Strongest levelers in Forever': pet tanks, Spirit Bond (1% health per 5 s), Bestial Discipline (50% regen while casting), mana-efficient Mend Pet and Serpent Sting.
Keeps the others goingKeeps the others going: 0/3No heals, food, water or mana buffs for others; its group tools are Hunter's Mark and aspects.
PvP controlPvP control: 2/3Freezing Trap (20, now usable in combat), Intimidation (30, 3 s pet stun), Concussive Shot, Wing Clip, Frost Trap; no baseline stun or interrupt.
PvP burstPvP burst: 2/3Bestial Wrath (40: pet +50% damage, CC-immune) with Rapid Fire (26) and two Hawks (25); pet utility abilities were nerfed 2026-10-15.
PvP survivalPvP survival: 2/3Pet peels, Feign Death (30), traps and slows, Aspect of the Monkey; leather until mail at 40; no immunity or self-heal; 8 yd dead zone.

Buffs it givesHunter's MarkAspect of the PackAspect of the WildFurious Howl (Wolf pet)Scorpid StingDust Cloud (Tallstrider pet)

Best race and professions
  • HordeOrcLeatherworking + SkinningS
  • HordeTrollLeatherworking + SkinningA
  • HordeTaurenLeatherworking + SkinningA
  • AllianceNight ElfLeatherworking + SkinningA
  • AllianceHumanLeatherworking + SkinningA
  • AllianceDwarfLeatherworking + SkinningA

Marksmanship

Ranged damage
  • OverallA6.6
  • PvEB6.3
  • PvPS6.9
  • LevelingS7.2

Stat priorityRanged weapon damage > Agility > hit > crit (Mortal Shots) > Intellect (Careful Aim: up to 1 AP per Intellect) > attack power

ArmorLeather while leveling (cloth and leather from 1); mail from 40, trained at the class trainer

In a group
Heals othersHeals others: 0/3No way to heal or cleanse other players; Mend Pet heals only a pet, and bandages come from First Aid, not the class.
TanksTanks: 1/3Can keep a pet that tanks while leveling; with Lone Wolf (11-point talent, 20) there is no pet, so 0 in that build.
Many enemies at onceMany enemies at once: 1/3Same weak class AoE (Multi-Shot on 3 targets, Explosive Trap 34, Volley 40); Barrage +10% and Lone Wolf +20% only lift Multi-Shot for dungeons.
Lasts without drinkingLasts without drinking: 2/3More mana and threat than BM early; Rapid Recuperation (30, up to 100% regen while casting), Rapid Killing and Efficiency (-15% mana) fix mana mid-levels.
Keeps the others goingKeeps the others going: 0/3No heals, food, water or mana buffs for others; Trueshot Aura adds only ranged attack power.
PvP controlPvP control: 2/3Scatter Shot (30, 4 s disorient), Improved Concussive Shot (20% chance of a 3 s stun), Freezing Trap, Frost Trap, Wing Clip; no interrupt.
PvP burstPvP burst: 3/3Highest Hunter burst: Aimed Shot (20), Sniper Shot (40: 4 s cast, 45 yd), Mortal Shots +30% crit damage; PvP crits no longer reduced (2026-10-08).
PvP survivalPvP survival: 1/3Long casts are 'easy to interrupt by pressure', 8 yd dead zone, no pet with Lone Wolf; relies on Scatter Shot, traps and Feign Death.

Buffs it givesTrueshot AuraHunter's MarkAspect of the PackAspect of the WildScorpid StingFurious Howl (Wolf pet; none with Lone Wolf)

Best race and professions
  • HordeOrcLeatherworking + SkinningA
  • HordeTrollLeatherworking + SkinningA
  • HordeWindshaper SkyborneLeatherworking + SkinningA
  • AllianceDwarfLeatherworking + SkinningA
  • AllianceNight ElfLeatherworking + SkinningA
  • AllianceHumanLeatherworking + SkinningA

Survival

Melee damage
  • OverallD4.8
  • PvED4.4
  • PvPD5.2
  • LevelingC5.5

Stat priorityMelee weapon damage (off-hand +50% with Predator's Edge) > Agility > hit (Surefooted +3%) > crit > attack power; the Codex's ranged weights do not apply

ArmorLeather while leveling (cloth and leather from 1); mail from 40, trained at the class trainer

In a group
Heals othersHeals others: 0/3No way to heal or cleanse other players; Mend Pet heals only the pet, and bandages come from First Aid, not the class.
TanksTanks: 1/3Keeps a pet that can tank small pulls; Survival itself is melee DPS, not a tank.
Many enemies at onceMany enemies at once: 1/3Little AoE: Multi-Shot (3 targets) and Explosive Trap (34) with Clever Traps +30% and attack-power scaling; Icy Veins: 'little AoE'.
Lasts without drinkingLasts without drinking: 2/3Pet takes hits; Resourcefulness (30) cuts trap and melee mana 60% and gives regen on ability crits; Survivalist +10% health; weakest Hunter leveler to ~40.
Keeps the others goingKeeps the others going: 0/3No heals, food, water or mana buffs for others.
PvP controlPvP control: 3/3Entrapment (15, traps root 5 s), Counterattack (25, 5 s root), Improved Wing Clip, Clever Traps, Freezing and Frost Trap; proc roots share diminishing returns since build 70707.
PvP burstPvP burst: 2/3Mongoose Bite (weapon damage, Expose Prey procs), Strider Kick (30), Lacerating Strikes (40), Predator's Edge +30% crit damage; 'exceptional single target' at 60 per Icy Veins.
PvP survivalPvP survival: 2/3Deterrence (20: +25% dodge and parry), Survivalist +10% health, Surefooted (snares 30% shorter), Strider Kick speed, roots, mail at 40; but fights in melee.

Buffs it givesHunter's MarkAspect of the PackAspect of the WildFurious Howl (Wolf pet)Scorpid Sting

Best race and professions
  • HordeOrcLeatherworking + SkinningC
  • HordeTrollLeatherworking + SkinningD
  • HordeTaurenLeatherworking + SkinningD
  • AllianceHumanLeatherworking + SkinningC
  • AllianceDwarfLeatherworking + SkinningD
  • AllianceNight ElfLeatherworking + SkinningD

Launch changes

What Blizzard's final notes before launch changed for this class.

All traps share one 30 s cooldown
Before separate fire and frost trap cooldowns
What it means One trap at a time; Freezing Trap and Frost Trap now sit in the renamed "Hunter Traps" cooldown group in the launch client
OfficialDatamined[1]
Aimed Shot bonus damage about +110% on all ranks
Before lower
What it means Marksmanship burst up
OfficialDatamined[1]
Arcane Shot base damage about +30%, attack-power coefficient 0.15
Before 0.1
What it means Stronger instant shot
OfficialDatamined[1]
Serpent Sting 5% of attack power per tick, base damage about +20%
Before 3% per tick
What it means Stronger DoT
OfficialDatamined[1]
Aspect of the Hawk ranged attack power 20/35/50/70/90/110 (ranks 1-6)
Before lower
What it means More damage from the main aspect
OfficialDatamined[1]
Hunter's Mark: different ranks no longer stack on one target; rank 4 now gives more ranged attack power than rank 3 (fix); Explosive Trap debuff text fixed; pets keep their attack-speed passives when untrained (fix)
Before bugs
What it means Fixes
Official[1]
Beast Mastery: Pathfinding moves to row 3
Before row 2
What it means Talent order
Official[1]
Marksmanship: Barrage +5/10/15% (was 3/7/10%); Sniper Shot bonus damage +100%; Trueshot Aura ranged attack power 20/35/50/75/100 (ranks 1-5)
Before lower
What it means Trueshot Aura doubles at rank 5 (50 → 100); see `classes/buffs-and-debuffs.md`
OfficialDatamined[1]
Survival: Lacerating Strikes always overwrites your own older one; Lightning Reflexes +3/6/9/12/15% Agility
Before +2-10%
What it means More Agility for Survival
Official[1]
Proc roots (Entrapment, Improved Wing Clip, Counterattack) now have diminishing returns
Before no diminishing returns
What it means Less chain-rooting in PvP
Official[1]
Orc Command (+5% pet damage) is in the launch client; Savage is gone
Before not in the client
What it means Orc Hunters with a pet out gain
Datamined

From Blizzard's development notes of 3 Nov 2026, checked against the launch client 1.60.1.70755. WoW: Forever development notes, updated 3 November (post 9)

Talent calculator

Click or tap a talent to add a point; right-click or long-press to take one back. The link keeps your build.

0 of 51 points

Beast Mastery

0
Removed from this tree (2)
  • Improved Eyes of the Beast Increases the duration of your Eyes of the Beast by 30 sec.
  • Thick Hide Increases the Armor rating of your pets by 10%.

Marksmanship

0
Removed from this tree (3)
  • Improved Hunter's Mark Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
  • Aimed Shot An aimed shot that increases ranged damage by 70.
  • Improved Scorpid Sting Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.

Survival

0
Removed from this tree (6)
  • Monster Slaying Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
  • Humanoid Slaying Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
  • Trap Mastery Decreases the chance enemies will resist trap effects by 5%.
  • Improved Feign Death Reduces the chance your Feign Death ability will be resisted by 2%.
  • Killer Instinct Increases your critical strike chance with all attacks by 1%.
  • Wyvern Sting A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

Talent trees: data from talentsforever.com (CC BY 4.0), reformatted. Icons from the game client 1.60.1.70755. talentsforever.com · CC BY 4.0 · Updated 3 Nov 2026

What it brings to a group

Run Sheets →

Purge

  • Tranquilizing ShotTranquilizing Shot270 Mana35 yd rangeInstant20 sec cooldownAttempts to remove 1 Frenzy effect from an enemy creature.Tranquilizing Shot · Frenzylevel 60

Crowd control

  • Freezing TrapFreezing TrapRank 150 ManaInstant30 sec cooldownPlace a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.Freezing Trap · anylevel 20
  • Scare BeastScare BeastRank 135 Mana10 yd range1.5 sec cast30 sec cooldownScares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.Scare Beast · Beastlevel 14 · backup

Races that can be this class

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