In a groupHeals othersHeals others: 0/3No way to heal or cleanse other players; Mend Pet heals only a pet, and bandages come from First Aid, not the class.
TanksTanks: 1/3Can keep a pet that tanks while leveling; with Lone Wolf (11-point talent, 20) there is no pet, so 0 in that build.
Many enemies at onceMany enemies at once: 1/3Same weak class AoE (Multi-Shot on 3 targets, Explosive Trap 34, Volley 40); Barrage +10% and Lone Wolf +20% only lift Multi-Shot for dungeons.
Lasts without drinkingLasts without drinking: 2/3More mana and threat than BM early; Rapid Recuperation (30, up to 100% regen while casting), Rapid Killing and Efficiency (-15% mana) fix mana mid-levels.
Keeps the others goingKeeps the others going: 0/3No heals, food, water or mana buffs for others; Trueshot Aura adds only ranged attack power.
PvP controlPvP control: 2/3Scatter Shot (30, 4 s disorient), Improved Concussive Shot (20% chance of a 3 s stun), Freezing Trap, Frost Trap, Wing Clip; no interrupt.
PvP burstPvP burst: 3/3Highest Hunter burst: Aimed Shot (20), Sniper Shot (40: 4 s cast, 45 yd), Mortal Shots +30% crit damage; PvP crits no longer reduced (2026-10-08).
PvP survivalPvP survival: 1/3Long casts are 'easy to interrupt by pressure', 8 yd dead zone, no pet with Lone Wolf; relies on Scatter Shot, traps and Feign Death.